Last week, CDT PhD researcher Hannah Heilbuth (2022 cohort) presented their work on gaming harm at the annual conference of the British and Irish Law, Education and Technology Association (BILETA), held in Aberystwyth.
The presentation explored the extent to which English law currently protects players from harms associated with video games, and whether these legal protections align with players’ own perspectives on negative or harmful gaming experiences. This work reflects the CDT’s broader focus on cutting-edge, interdisciplinary research at the intersection of law, technology and digital society.
The conference provided an excellent opportunity to engage with leading scholars in the field and to share ideas across disciplines. Highlights included work by Sarah A. Sutherland on the interpretation of legal documents and their role in Natural Language Processing and Legal AI, and research by Megan Rae Blakely on how MMO players understand and engage with the terms and conditions of live-service games.
Hosted by Aberystwyth University in collaboration with BILETA, the event brought together researchers from across law and technology, offering valuable opportunities for discussion, collaboration, and knowledge exchange.
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