[…] This ambition raises a number of technical challenges, including the implementation of what is likely to be non-trivial scripting and fast, accurate body and gesture tracking, perhaps using the Kinect 1. There are also technical issues associated with the co-location of the performer and the virtual objects and the need for 3D visual feedback to the performer. These problems were encountered in the improvisation enactment with a virtual ball and discussed in the section “3. Depth and Interaction” in the intermedial workshop blog post. […]
Originally posted at http://kinectic.net/intermedial-workshop-1/#comment-116